Game Shield is a unique and independent research and development of Korims. It is a new generation of network security product solutions for the game industry facing DDoS attacks. It can effectively resist large-traffic DDoS and completely solve common TCP protocol and application layer attacks in the game industry.
Game Shield is a unique and independent research and development of Korims. It is a new generation of network security product solutions for the game industry facing DDoS attacks. It can effectively resist large-traffic DDoS and completely solve common TCP protocol and application layer attacks in the game industry.
Game Shield connects to the Game Shield network through the SDK access method, through the service localization agent, and realizes the logic that the device installed with the SDK generates individual Tokens and accesses the server port through the Game Shield network access point.
Its core technology puts the DDoS attack behavior on the edge network.
Following the APP, it is provided and installed on the user-level device. As the initiator of communication, strict control and distribution of traffic operation is the primary purpose.
Problems at the network layer are solved by dedicated network equipment, and servers are no longer used.
HTTP and other application-layer attacks are dealt with through the access layer, and only user behavior is processed at this layer.
The server that provides the service is not directly exposed, and physical isolation is a relatively good choice.
Game Shield connects to the Game Shield network through the SDK access method, through the service localization agent, and realizes the logic that the device installed with the SDK generates individual Tokens and accesses the server port through the Game Shield network access point. Its core technology puts the DDoS attack behavior on the edge network. Game Shield has changed the concept of traditional DDoS attack and defense "scrambling resources", and has become an overall security control solution for users in the game industry. Under the control of Game Shield, as long as the user-side problems are solved, infinite DDoS attacks can be solved, so as to achieve The balance of offensive and defensive costs.